
Star Wrath 0.9.0 - Small changes
Constructor and progression
- The ship constructor and blueprints are now available at player level 1.
- The progression for unlocking part schematics based on player level has been adjusted.
- Added a separate display for part schematics.
- Added tips to the ship constructor window.
- Item descriptions now display ways to obtain them.
- The starting ship has been equipped with additional maneuvering engines.
- The “Mule” block of common rarity now increases the ship’s cargo hold capacity.
- All resources can now be extracted when using a Rescue pod.
Battle pass
- Added an Elite battle pass that allows you to unlock 15 levels at once.
Changes to battles
- Changed the camera position during combat.
- Added a camera reaction to enemy ships hitting the player.
- Reduced the player detection range of AI-controlled enemies.
- Fixed a bug that caused rockets to have an 8-second recharge.
Weapons balance changes
- Plasma cannon in the “Morgan” block: damage reduced by 20%.
- “Meridian” weapon in the “Cerberus” block: damage reduced by 20%.
Maps and modes
- Moon: removed the Mining Gate.
- Deimos station: added a visual effect for a stationary engine located on the map.
- Assault: added sound effects for destroying an enemy frigate and losing an allied frigate.
Missions and tutorial
- “Moon exploration 1”: changed the mission objective. You must now successfully evacuate from the battle through any available Gate.
- “Weapon 1”: updated the mission description. Now, the Martian technician suggests creating another weapon for future production and directs the player to the Workshop.
- Fixed a bug related to obtaining the “Bounty hunt” mission.
Bug fixes and improvements
- Fixed a bug that caused the game client to crash when the player ship was destroyed.
- Fixed the display of tab buttons in the level-up window.
- Fixed the display of rarity in the Battle pass reward scale.
- Fixed minor UI bugs.
- Updated several in-game texts and descriptions.
