


Star Wrath 0.3.50: Silk road
Wanderers! The new 0.3.50 update focuses on developing the modifiers system and small QoL changes

Questions for developers #3: Endurance challenge
It's been a couple of weeks since the 0.3.0 update was released, and if you have any questions, we're here to answer them!

Main changes in the 0.3.10: Ship control and progression
The changes introduced in the 0.3.10 version do not just affect specific systems but also the general feel of the ships, especially those available in the packs and at the very start of the game.

List of changes — Version 0.3
Wanderers! We’ll be publishing all changes made to Star Wrath in its 0.3 version in this article, with the newest updates listed above.

Star Wrath 0.3.0: Endurance challenge
This update focuses on reworking key gameplay systems: we’ve updated the economy and ships’ balance, improved the ammo mechanics, and added challenges and leaderboards. We’ve also added a second Battle Pass season and a new ship with unique parts.

Q&A with the developers #2: Anomalous conditions

Map modifier system
Wanderers! In the latest update, we’ve introduced a new modifier system to the game. We’d like to tell you more about it. And don’t forget to check out the updated map modifier schedule.

List of changes — Version 0.2
Wanderers! We’ll be publishing all changes made to Star Wrath in its 0.2 version in this article, with the newest updates listed above.

Questions for developers #2: “Anomalous conditions”
Wanderers! You’ve probably had some questions about the 0.2.0 update in the week since its release, and we’re ready to answer them!

Second round of invitations for the CBT
Wanderers! We have sent out a second round of invitations for the CBT, so hurry up and check your email!

Star Wrath 0.2.0: Anomalous conditions
For this update, we focused on the gameplay dynamics: we introduced modifiers for the maps, added new dangerous enemies, and expanded the possibilities for interaction between players.

The "Antaeus’ station" map
The “Antaeus’ station” sector used to be a pinnacle of industrial development of the lunar space. The complex built on the stable orbit around the Moon was providing a continuous supply of resources, making it a key link in the chain of the extraterrestrial production cycle.