Update

Star Wrath 0.3.50: Silk road

Wanderers! The new 0.3.50 update focuses on developing the modifiers system and small QoL changes

Announcement

Questions for developers #3: Endurance challenge

It's been a couple of weeks since the 0.3.0 update was released, and if you have any questions, we're here to answer them!

Announcement

Main changes in the 0.3.10: Ship control and progression

The changes introduced in the 0.3.10 version do not just affect specific systems but also the general feel of the ships, especially those available in the packs and at the very start of the game.

Update

List of changes — Version 0.3

Wanderers! We’ll be publishing all changes made to Star Wrath in its 0.3 version in this article, with the newest updates listed above.

Update

Star Wrath 0.3.0: Endurance challenge

This update focuses on reworking key gameplay systems: we’ve updated the economy and ships’ balance, improved the ammo mechanics, and added challenges and leaderboards. We’ve also added a second Battle Pass season and a new ship with unique parts.

Announcement

Q&A with the developers #2: Anomalous conditions

Announcement

Map modifier system

Wanderers! In the latest update, we’ve introduced a new modifier system to the game. We’d like to tell you more about it. And don’t forget to check out the updated map modifier schedule.

Update

List of changes — Version 0.2

Wanderers! We’ll be publishing all changes made to Star Wrath in its 0.2 version in this article, with the newest updates listed above.

Announcement

Questions for developers #2: “Anomalous conditions”

Wanderers! You’ve probably had some questions about the 0.2.0 update in the week since its release, and we’re ready to answer them!

Announcement

Second round of invitations for the CBT

Wanderers! We have sent out a second round of invitations for the CBT, so hurry up and check your email!

Update

Star Wrath 0.2.0: Anomalous conditions

For this update, we focused on the gameplay dynamics: we introduced modifiers for the maps, added new dangerous enemies, and expanded the possibilities for interaction between players.

The "Antaeus’ station" map

The “Antaeus’ station” sector used to be a pinnacle of industrial development of the lunar space. The complex built on the stable orbit around the Moon was providing a continuous supply of resources, making it a key link in the chain of the extraterrestrial production cycle.