
Cabins and ship design in Star Wrath
In Star Wrath, each ship is assembled from modular elements. The cabin is the core of the structure that determines the style and abilities of the ship. The entire configuration is built around the cabin.
Cabins: the heart of the ship
At the moment there are 5 cabins available in the game:
- “Nova” — your starting cabin
- “Nemesis” — heavy cabin with maximum survivability and the largest cargo hold.
- “Odin” — good dynamics and unique bonus to plasma weapons.
- “Hermes” — medium cabin, a balanced option for universal builds.
- “Prometheus” — lightweight, focuses on speed and maneuverability.
Each cabin has its own limits on the number of structural blocks and the type of weapons that can be mounted on it, as well as unique built-in modifiers that influence the ship’s maneuverability, speed, and behavior in battle.
Rarity and upgrade system

Ship components are divided into rarity levels:
- Common — can be upgraded to level 5.
- Uncommon — can be upgraded to level 10.
- Rare — can be upgraded to level 15.
As the level increases, the durability of the structure and plating increases, and the built-in modules are enhanced: weapons receive a bonus to damage, shields to durability, and support systems to their characteristics and survivability.
Structural blocks

The flexible block system allows you to customize the ship to suit different styles.
Frontal and side blocks can carry the following weapons:
- Energy — deals damage to shields.
- Blast — deals area damage.
- Kinetic — effectively destroys the ship’s structural blocks.
Rear blocks hold engines and afterburners that are responsible for movement.
Other blocks enhance characteristics and improve the functionality of the ship: maneuverability, cargo hold capacity, defense, and much more. The game offers a much wider range of modules and blocks, allowing you to customize your ship to match your desired combat characteristics.
Damage system

The ship’s elements in Star Wrath can be damaged or completely shot off or destroyed in collisions. This makes the ship’s configuration a crucial factor: the loss of a single block can turn the tide of battle.
Modules
Each structural block has slots for weapons, auxiliary systems, engines, and more, allowing you to adjust your setups for various play styles.
When a ship is destroyed or a structural block is lost in a battle, the installed modules are lost as well, so designing your ship is always about managing possible risks.
Modules and their blueprints can be acquired in battles.
Some packs available for purchase can also include weapon blueprints, but all modules in the game are still accessible through gameplay.
We will tell you more about the types of modules, their rarity, and their interactions with each other in future news articles.