Update

List of changes — Version 0.2

Wanderers! We’ll be publishing all changes made to Star Wrath in its 0.2 version in this article, with the newest updates listed above.

🤝 — change influenced by your feedback.

Last update: 0.2.0.42699

List of versions:

0.2.0.42699

0.2.0

Version 0.2.0.42699 changes:

  • Fixed a bug that caused the transport ships to not drop the “Reactor Z-40”.

Version 0.2.0

The new update adds map modifiers that change the gameplay and atmosphere at the familiar locations. New enemies and more possibilities for interaction between players make each battle more exciting and unpredictable.

New feature: map modifiers

  • Cooperation
    • Players do not deal damage to each other. All pilots on the map are allies.
    • All standard enemies have been replaced with their upgraded versions with improved weapons and armor.
    • A heavily armed caravan appears on the map. Work together to destroy it and earn unique rewards.
    • The total number of enemies in the area has been significantly increased.
    • Available with Account Level 10.
  • Surplus resources
    • In certain areas of the map, the number of containers with technogenic resources has been significantly increased.
    • Locations with increased loot are protected by stationary turrets and additional defenders.
    • Available with Account Level 5.
  • Modifiers are enabled on a schedule

New enemies

  • Sentries
    • Appear only when the “Surplus resources” modifier is active
    • Appear when free Gates are activated
    • Keep their distance and operate in pairs
    • Highly maneuverable and armed with long-range railguns
  • Reinforced caravan
    • Appears only when the “Cooperation” modifier is active
    • Transport ships have increased energy shield durability
    • Accompanied by reinforced defenders
    • Transport ships carry very valuable loot

Gestures and markers

  • 🤝Added gestures:
    • Cool!
    • Help!
    • Peace!
    • Ridiculous!
  • 🤝Added custom markers

Balance changes

  • Levelling up the cabin no longer affects the level of structural parts
  • Standard autocannon
    • Damage increased by 30%
  • Kinetic shotgun
    • Damage reduced by 23%
    • Spread increased
    • Firing range reduced 
  • “Chopper” weapon
    • Damage reduced by 7%
    • Spread increased
    • Magazine size reduced to 2
    • Reload time reduced to 8 seconds
  • “Meridian” weapon 
    • Damage reduced by 5%
    • Firing range reduced
  • Preinstalled machine gun
    • Accuracy significantly increased
  • Amplified machine gun
    • Damage reduced by 15%
    • Spread increased
  • Preinstalled railgun
    • Magazine size increased to 12
    • Reload time reduced to 9 seconds
  • Rapid-fire railgun
    • Magazine size increased to 12
    • Reload time reduced to 9 seconds
  • Plasmer
    • Damage reduced by 5%
    • Firing range reduced
  • Amplified plasma gun 
    • Magazine size increased to 45
    • Spread increased
  • Preinstalled blaster
    • Damage reduced by 30%
    • Optimal firing range increased
  • Preinstalled LS (Preinstalled missiles)
    • Damage increased by 25%
  • “Cedar” LS (Amplified missiles)
    • Damage increased by 25%

Interface and HUD

  • Added the global map
  • Added the schematics collection
  • 🤝Members of the same group are now always visible on the radar and in the HUD
  • 🤝You can quickly remove installed modules in the preparation window before battle

Graphics

  • Improved evacuation Gate effects on maps
  • Improved some visual effects
  • Improved the visual appearance of clouds
  • Improved pilot animations
  • Improved the “Nova” cabin model

Descriptions and texts

  • Speed units have been converted to meters per second
  • Changed a number of in-game texts and descriptions

Miscellaneous

  • Antaeus’ station and “Deimos” station are now only available after reaching account level 3.
  • Improved matchmaking
  • Improved a number of sounds and sound effects
  • Allied projectiles now pass through the shields of allied ships
  • Removed the assignments to destroy other players’ ships
  • Changed the Gate terminals locations

Bug fixes

  • Fixed the mechanics of the “Tick-tock” explosive
  • Fixed a bug that caused with automatic language selection upon entering the game
  • Fixed a bug that caused certain weapon types to not reload
  • Fixed a bug that caused incorrect modules to be installed with in the “Nemesis” cabin
  • Adjusted the loot dropped by drillers
  • Adjusted modules in structural parts received from the battle pass rewards
  • Adjusted the modules dropped by NPCs
  • 🤝Fixed several bugs affecting the controller
  • 🤝Fixed several bugs in the ship constructor